Mega Steelix is a fairly straightforward upgrade to Steelix as far as Mega Evolutions are concerned. Earthquake is Steelix's other strong STAB move, though it has to be careful about potentially hitting a teammate. Its amazing set of 10 resistances include Poison Electric Rock Bug Normal Steel Flying Psychic Dragon and Fairytype. EVs and Nature: Mega Steelix functions exactly the same as regular Steelix, trading better stats for no recovery. Negatives Episode 491: Faced With Steelix Determination, Pokémon Battle TrozeiPokémon Link: Battle, Mystery Dungeon: Blazing, Stormy & Light Adventure Squad, Mystery Dungeon - Explorers of Time & Darkness, Black: Victini & ReshiramWhite: Victini & Zekrom. Pokémon Battle TrozeiPokémon Link: Battle, Mystery Dungeon: Blazing, Stormy & Light Adventure Squad, Mystery Dungeon - Explorers of Time & Darkness, Black: Victini & ReshiramWhite: Victini & Zekrom. The decision to give it Sand Force does nothing for it, since it's both weather dependent and offense-oriented which is exactly the opposite of what Mega Steelix needs. The move is somewhat less useful now than it was in the previous generation, but its uses remain the same, and a spot of passive damage from Stealth Rocks and Spikes is a nice bonus. Every Day A Heated Battle! Steelix's base HP isnt that good iirc so leftovers feels a little wasted on it. Rock Slide has good coverage alongside Earthquake, and also works great for getting flinches with how "fast" Steelix can be in Trick Room. EVs and Nature: This Pokémon is known to dig toward the earth's core. Despite its common weaknesses, it has a boatload of resistances, making it a useful addition to any team, especially as a measure against opposing Choice Pokémon. - Toxic / Roar Steelix has nothing worth using this ability, not much else to say here. What is a good competitive moveset for Steelix? -Curse increases Steelix's already impressive attack and defense, while also makes is slower, which is good for Trick Room or for using Gyro Ball. Its eyes are red in color. Dragon Tail and Earthquake are the best combo moveset of Mega Steelix when attacking Pokémon in Gyms while it has a weakness against Fighting, Fire, Ground, Water-type Pokémon because Steelix deals a total of 160 percent of damage from these types of attacks. Stealth Rock provides useful support for its team, and due to Steelix's physical bulk it can usually find several opportunities to set it up. It is the evolved form of Onix. Mega Steelix really wishes it had an ability it could realistically make use of, because Sand Force is not that. 1 Pokédex description 2 Possible attacks 2.1 Fast attacks 2.2 Charged attacks 2.3 Attack availability 3 Evolution family 4 Availability 5 Gallery 6 External links Thunder Fang: added on September 27th, 2019 Steelix is part of a two-member family. It has a dual typing of Steel and Ground and as such, is weak to Water Ground Fighting and Fire. Assault Vest boosts that by 50%. Ability: Sturdy Tyranitar's fairly decent 95 Sp. Prevents all recoil damage Steelix takes from moves that cause recoil damage. Both hit Flying-types and frail Ghosts; Stone Edge does better against Moltres, while Gyro Ball does better against Mismagius. -Protect Three of those sections have long rock spikes coming out of them on either side. However, if you want a reliable Steel-type to function as a tank, Steelix is probably not quite what you're looking for. 200 base Defence seems incredible, but then take into account its lack of recovery, lack of offence, lack of a high HP stat, there's so much wrong with it compared to other physical walls like Skarmory and Ferrothorn. Steelix is a professional fortnite player for @WaveAUT and content creator from Italy. The most ideal Speed stat for a Level 100 Steelix is 58, taking into account a Speed lowering nature and a 0 Speed IV. I don't know what Pokemon you'd have to pass Curse from, but you can look that up on Bulbapedia or something like that. Roaring Steelix! Adamant Nature. Toxic allows Mega Steelix to wear down opposing defensive threats, while Roar allows it to stop setup sweepers that may try to set up on it otherwise. The item, Leftovers will prove useful on this pokemon since it will be able to take hits and Leftovers will heal some of the HP lost. Its eyes can see in the dark underground. Mega Steelix isn't bothered much by Stealth Rock though, and only really needs to worry about Spikes which don't have relevance outside of a 6v6 Singles setting. Positives In exchange it picks up a rather nice 1.5x boost to all of its offensive moves. That means Steelix gets an additional 64 points in Special Defense, bringing it to 192 Special Defense. Tempered underground under high pressure and heat, its body is harder than any metal. Choice Band presents another obvious option for Steelix, although the removal of Leftovers slightly lessens its defensive capabilities. Its body is divided into several gray-colored rocky sections, with blunt gray spikes protruding from three of those sections. Steelix lives even further underground than Onix. It's also got some use for levitating Psychics, such as Cresselia and Azelf. A Choice Band Steelix may want to consider an Attack boosting nature for some added power, but aside from that, Steelix will generally want to stick to a Defence boosting nature. Choosing which stat to boost is a matter of what you want the pokemon to do. Finally, a Relaxed nature allows steelix to become as physically bulky as possible, while powering up Gyro Ball. Relaxed Nature (+Def, -Spd) / Brave Nature (+Atk, -Spd). Additionally, Stealth Rock provides a very useful support move that Steelix can lend to its team. A combination of typing, bulk, and offensive presence makes Steelix arguably the best Stealth Rock setter in the tier. Ash VS Kenny! This may seem unnecessary, but there are times where Steelix can't afford to switch out and is unable to take the hit unless it can avoid Mega Evolving to utilize Sturdy. DEF-Iron Tail/Iron Head-High Horsepower-Thunder Fang/Fire Fang/Ice Fang-Curse/Stone Edge The Zoom Lens is a great item for Steelix, as it bumps Iron Tail's 75% accuracy up to 90% and ensures its other moves won't miss at all. Along it bottom jaw are ridges: there are two pairs of ridges on a male Steelix, while there is only one pair on a female. I haven't done any calcs, but if a damage held item like muscle band, or life orb net you some key OHKOs under trick room those might be worth it. In exchange it picks up a rather nice 1.5x boost to all of its offensive moves. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Although Steelix is not in VGC 2017 bceause it is not found in the Alolan Pokedex (and its mega evolution would be banned anyway), it is still a fun Pokemon to use in doubles formats where it is legal, such as Battle Spot Doubles. Beyond that, it's obviously preferable to target its weaknesses, Fire and Water being particularly easy targets due to the abundance of special moves from those types. Porygon2, Cresselia, Oranguru (who can also use Instruct), and many others make good partners for Steelix. - Stone Edge or Rock Slide can be used to hit Flying-types harder, particularly those that also resist Heavy Slam. Setting Sail for Each Destination! Morrison Appears!! The 5 strongest Pokémon you can use to beat Steelix are: Reshiram, Lucario, Darmanitan (Galarian Zen), Chandelure, Darmanitan (Standard). Start The Preliminaries! Sturdy can allow Steelix to live any one attack on a switch before it can mega evolve, and Sand Force increases many of Mega Steelix's moves in a Sandstorm. Item Attached: Berry Juice Item Attached: Leftovers Iron Mountain, Snowpoint Temple, Victory Road, Episode 226: Nerves Of Steelix! Base stats 200 is generally the Special Defence stat considered to be the most desirable to aim for. EVs and Nature: Tempered underground under high pressure and heat, its body is harder than any metal. Ability: Sand Force (Sturdy before Mega) Steelix has made a few appearances in the anime. Even without investment, Mega Steelix still hits fairly hard with its STAB moves so be careful using anything that can't afford to take a strong Earthquake or Heavy Slam. Media in category "Steelix" The following 200 files are in this category, out of 315 total. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame. Impish Nature (+Def, -SAtk) / Relaxed Nature (+Def, -Spd). On a max IV Steelix, it'll boost its Defence from 436 to 479 (a jump of 43). - Taunt / Roar How tall is Onix? This Pokémon is known to dig toward the earth's core, reaching a depth of over six-tenths of a mile underground. Its body has been compressed deep under the ground. Highest CP for Kyogre is 4,115, which is much higher than 2,414 for Steelix! As for its EVs, it'll definitely want to max its HP, which will have significantly more bearing on its bulkiness than Defence EVs would. It evolves from Onix when consummated in any trade transaction while holding a Metal Coat , thereby reaching the final stage of … This Pokémon is known to dig toward the earth's core. Sturdy: prevents OHKO moves, which are rarely seen in competitive battling. Stealth Rock provides obvious support to Steelix's team-mates, and it works nicely for Steelix as well, since it serves to discourage (most) Flying types from switching in. Legend Of Thunder! Preferred Nature: Adament/Impish. While Onix may have serious issues being a huge Pokémon with a horrible Attack stat, Onix makes for a very effective Stealth Rock setter in a Little Cup setting due to its great Speed. Access to Sturdy makes it very difficult to take down Onix in one hit though, especially when combined with Berry Juice giving it an easy full restore. TankItemLeftovers At the end of every turn, holder restores 1/16 of its max HP.AbilitySturdy If this Pokemon is at full HP, it survives one hit with at least 1 HP. Steelix has one of the best base stats in defense in the game. A few new threats cause it problems and a few new additions make it more attractive, but it's still an effective BL physical wall that can't make the jump to OU because of its common weaknesses. It chews its way through boulders with its sturdy jaws. This Pokémon is known to dig toward the earth's core. Sturdy If Steelix has full HP and would be knocked out by a single hit, it survives with 1 HP. Heavy Slam can do high base damage to many Pokemon thanks to Steelix's weight, while Gyro Ball can also do strong damage with how slow Steelix is. It has a huge head, with large square-shaped teeth. Double-Edge is a Normal typed move with Base 120 Power, and no recoil when Rock head is in use. -Rock Slide / Fire Fang Brave Nature. On paper Steelix looks good! Counters: Steelix is a Steel/Ground type Pokémon. - Steelix is very slow, which means it will almost always take a hit before retaliating with an Attack of its own. Steelix is a Steel/Ground type Pokémon. This ability only got worse with the nerf to weather abilities, and putting this on a Mega makes it a wasted slot. Atk already lends itself well to taking out enemies with a 4x weakness (think Ferrothorn, Rhyperior, Gyarados, etc).However, we recommend 252 EVs in Sp. Earthquake is a more reliable STAB move that boasts greater neutral coverage than Heavy Slam, and is particularly notable for threatening Fire-types that otherwise threaten Steelix. As a result, this ability is useless most of the time, although it tends to get chosen simply because the other ability choice (Rock Head) is also useless if Steelix isn't using Double-Edge. Ability: Sturdy Special 3: Raikou! The attempt to make it a hybrid offensive tank with huge bulk ultimately falls flat, as Mega Steelix lacks both the Speed and reliable recovery to fit such a role successfully. A steelixite is used to mega-evolve steelix. Sand Force: Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm. This also makes it very suspective to being quickly worn down. The main selling point is its multiple hits, allowing it to break through a Substitute and then hit the Pokémon behind it. This Pokémon is known to dig toward the earth’s core. Pretty much every counter listed up there (except for Dusknoir) needs to worry about Explosion. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame. -Thunder Fang and Crunch are two other coverage moves, while Stone Edge is stronger than Rock Slide and can bypass Wide Guard. Steelix #208 Type: Gender Ratio. Oranguru also can have Telepathy as an ability to dodge its teammate's move. Steelix is a Steel & Ground Pokémon which evolves from Onix. Steelix is a long, serpentine Pokémon with a silvery-gray body made up of rock-like sections, which can possess chips and scrapes from fights and tunneling. Its fantastic Defense stat also allows it to take a beating on the physical side, though its poor Special Defense and lackluster typing makes it difficult to take full advantage of this bulk. EVs and Nature: If you need it fast boost speed. + An improved base 125 Attack means that Steelix doesn't need to worry much about investing into its Attack at all to have an offensive presence. Berry Juice in conjunction with Sturdy makes it very difficult to take Onix down in one hit, which makes it easy to set up Stealth Rock, while the given EV spread maximizes Attack and Speed with the leftovers being put into HP. The improved Special Defense makes Mega Steelix less hopeless against special attackers, so extra caution should be exercised when trying to beat Mega Steelix with special attacks. -Iron Head is a consistent STAB move and Aqua Tail gives water-type coverage, though both are ORAS move tutor moves. 1 Location; 2 Availability. 252 HP / 4 Def / 252 SpD Abilities: Rock Head, Sturdy, Sheer Force (Hidden) Using a Metal Coat on an Onix will evolve it into a Steelix. Steelix has an acceptable Attack stat and high powered STAB options to pose a threat as a defensive Pokémon, but its lopsided bulk and lack of reliable recovery ultimately keep Steelix from being a top level threat. Ability: Sturdy - As a defensive Pokémon, Steelix offers very little beyond Stealth Rock, Roar, and Toxic support, so it has very little to set itself apart from other options aside from its insane physical defense. This is a fantastic ability, but Steelix has very few physical moves that benefit from it so there's very little reason to use this. Also protects against OHKO moves. Wynaut! Rock Head: Does not receive recoil damage from recoil-causing damages. - Stealth Rock Earthquake is a more reliable STAB move that boasts greater neutral coverage than Heavy Slam, and is particularly notable for threatening Fire-types that otherwise threaten Steelix. Updated: 14 Jan 2021 8:54 pm. Its common physical weaknesses have been expanded upon a bit, particularly with the addition of Waterfall and stronger Fighting moves (like Close Combat). - Earthquake - Earthquake Physically bulkier Pokémon that can afford to take an Earthquake or Heavy Slam can also take advantage of Steelix's limited offensive presence, and attempt to set up if they're careful with the threat of Toxic or Roar.
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